Monday, 21 August 2017

Sorry Once Again, No Updates this Week

Once again work is crazy and I have zero time for anything. I am also going away at the end of the week. Apologies once again for no content but will try and get some stuff together for Friday. If not Friday it will be next Wednesday at the latest.

Wednesday, 16 August 2017

Sorry People No More Posts This Week

Hey People!

Sorry about this but I didn't prepare anything more for this week. Been crazy busy in work and haven't had any time to write anything. However, we should see the return of Tunes! next week and I have some plans for a breakdown of Hidden Object Games and a First Impressions on Matterfall, Titanfall 2 and lots of other games I have been playing recently.

Once again, super sorry but work has been insane.

Monday, 14 August 2017

27/313 Grim Legends: The Forsaken Bride (Artifex Mundi) Completed

More HOGs! Yay!

This is the same as the other Grim Legends game but is more of a challenge. A challenge in that it doesn't really explain much. The problem comes from a lot of the moon logic found in the game. Moon logic is a term mostly associated with old point-and-click adventure games. It would be used when the solution to a puzzle would be so out of this world that solving it would be very difficult. An example of this can be found in Monkey Island 2 with you using a monkey to unlock a nut (as in a screwing nut, not an actual nut) from its source. It is a monkey and you are using it to unlock a nut... As in the money is a monkey wrench... Get it? Yeah, that is moon logic. Grim Legends has so much of it Lucas Arts and Sierra are thinking of getting Arifax-Mundi to work for them (Yes I know they are not really around anymore but I am making dumb jokes and that is the result).

Grim Legends: The Forsaken Bride follows the adventure of a sister going to her twin sisters wedding and then getting attacked by a bear. Shenanigans follow with the sister trying to save her sister from bears and demons and other evil things. Pretty standard stuff for a HOG style game.

Once again nothing to really report for this. The same stuff that has been seen in a large majority of HOG style games. Moving on!

Friday, 11 August 2017

26/313 Just Cause 2 (Avalanche Studios) Give Up!

Ok, people I really tried with this one, I really did! Look here is the proof!!!

See I really did try, I tried so hard and I wanted to finish the game but during my time playing Just Cause 2 it would crash every 5-30 minutes but I kept going, I was persevering and putting in my best effort and everything but there is only so many times I could take crashing to desktop! That is one big sentence!

Apart from the crashing, the game is only ok. It has the exact same problems as the first game; an insanely huge island that is a pain to get around and has nothing interesting to do. It has improved over the first game however by slightly embracing this chaos factor.

To unlock more story missions you need to cause chaos by blowing up certain buildings, towers and other such things to get the attention of the government... Or something. Honestly, I stopped paying attention after a while and I started skipping the same cutscene with different dialogue after about 5 hours.

The grappling hook is a cool mechanic but severely underused in every regard in each mission. Instead of having you use the grappling hook to pull down buildings or chain explosions together or a bunch of other stuff I wanted to do, you only use it to zip line around. It feels like they some what realised that the grappling hook was great in the first game but wanted to stay serious with the second game. From what I have heard, and I will soon see for myself, Just Cause 3 embraced the crazy and just became as insane sandbox with a grappling hook.

I might pick this up on PS3 at some point in the future but since I am going to go on and play the 3rd one right away I probably won't... Maybe... I don't know. Check it out on PS3 but the PC version is just busted.

Wednesday, 9 August 2017

25/313 Bit Blaster XL (Nickervision Studios) Completed

Well, this is a cool little game. Again, through the magic of the Humble Bundle, I am gifted with another game title I can add to my ever growing list of "Just one more go..." games.

The premise is super simple, you fly around shooting asteroids in a variety of space ships. Think Asteroids meets Geometry Wars with a few (read as many) power ups thrown in for good measure and you have Bit Blaster XL in a nutshell.

It is a high score game with you collecting coins to unlock new ships as you go. Each ship type comes with a specific set of stats. One maybe faster while another can take more damage. Each ship caters to a different play style but you do have to unlock them first. A better system could have been adding upgrades to the ship while playing them but I feel that would have change the dynamic of the game too much.

Not much to say about this game but it is worth checking out, I had fun while playing and I am sure I will go back a few more times to get my fix for high scores.

Monday, 7 August 2017

24/313 Grim Legends 2: Song of the Dark Swan (Arifax Mundi) Completed

It looks like I play a lot of HOG (Hidden Object Games) style games and I do but only because I got them in a deal once and I thought I would check them out. That isn't me defending my choice in games or anything because I try to play a bunch of stuff... within reason. Grim Legends 2: Song of the Dark Swan is the sequel to Grim Legends: The Forsaken Bride. I have the first one but I accidentally played the second one first without realizing I have the first one so... here we are.

I could tell you more about Grim Legends but it is a HOG, that means it follows the same story beats, same puzzle styles and same art style as every single other HOG. It legitimately pains me to play some of these games and see them stuck within a very specific set of rules. Really, there has to be a point where the audience turns around and says "Yeah, I think I am done with playing this stuff now" and then walks away? It is not dangerous to stay the same and not evolve? I guess you could say the same for a lot of other games but I find FPS, Shmups and what not lots of fun.

I will have to do a write up of HOG games soon me thinks, they really do bother me in how they stay the same.

Friday, 4 August 2017

23/310 Gratuitous Space Battles (Positech Games) Nope!

Nope! Not gonna happen. Has a less than help tutorial and is all about space battles with placing units and making units and well that just isn't for me. Probably a great game, going by steam reviews people really like it, but it isn't a game for me.

I like the fact I have embraced this new Nope! policy, I feel like it makes the list easier to manage. I know I have a bunch of games on the list I got through Humble Bundle that I just wouldn't buy. RTS games, RPGEngine games and so many other things I just don't get on with. Going to go through the list and slowly strike them from it. In reality, some games I just won't play and I would rather they be removed than just sit there making a mess.

This doesn't mean that those games are not great or interesting or anything like that, they are just not for me and I should be allowed to remove them if I so feel. Hence why Gratuitous Space Battles is getting the boot. Sorry dude, it isn't you, it is me.